Know your Enemy !














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Cylon Tactics

The Cylons quickly establish the initiative and used overwhelming force in

both symmetric and asymmetric methods of operation to effect the total

devastation of the Twelve Colonies and to virtually succeed in annihilating

of the human race.

Sesha Abinell gathered information on Cylon modus operandi as part of her

ill-fated plan to exact revenge for her husband's death and expose military

cover-ups and collusion with the Cylons. Her computer monitor in details

several tactics of the Cylons from her point of view:

Sleep Deprivation

The Cylons are machines that do not require food or rest. Combined with the

work of Cylon agents that have infiltrated the members of the Fleet, the

Cylons can terrorize and force the Fleet to tax and drain their limited

resources. The Colonial military support is also eroded through exhaustion as

well as wear-and-tear. The driving tactic of ambushing the Fleet every 33

minutes for 5 consecutive days greatly limited Galactica's ability to repair

fighters as their hangar deck crews as well as command crews were pushed to

exhaustion and inefficiency.

The humanoid Cylons are mostly organic, and thus require food and rest by

definition; however, they do not require nearly as much as normal humans do,

as demonstrated by the Valerii Cylons.

Assault on Natural Resources

Cylon agents pose the most fundamental threat to the security of the Fleet

and to the remaining survivors of the Twelve Colonies. Because humanoid

Cylons are visually indistinguishable from true humans, they form an

asymmetric threat to the densely packed and defenseless civilian elements of

the Fleet. Destruction or control of the Fleet's limited resources such as

water supplies or tylium are of high importance.

Emotional Manipulation

Humanoid Cylons, be they "sleeper agents" such as Boomer "Valerii" or selfaware

persons such as the first Aaron Doral copy possess strong emotions that

are indiscernible from the emotions of a human. As agent copies are

archetypes of human personalities, each Humanoid Cylon is specialized to

affect the humans they contact in particular ways.

 

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Suicide Attacks

As the personality of a humanoid Cylon can be resurrected under the right

conditions, and as such Cylon agents may intentionally expose themselves to

destroy a Colonial resource. A second copy of Aaron Doral detonates himself

inside a corridor in Galactica, nearly killing its commanding officers.

Raiders may also use ramming as a tactic against a Raptor, Viper, or

battlestar.

After the destruction of the Resurrection Ship, the Cylons adjusted their

tactics from direct assaults to hit-and-run attacks, to avoid permanently

losing great numbers of Raiders (or humanoid copies aboard Cylon vessels) in

battle.

Cylon impregnation and reproduction

As per their God's commandments, the Cylons have used captured Colonial

refugees still alive in the remains of the Colonial cities in an attempt to

reproduce themselves with human hosts. In cases where a female human refuses

to cooperate, the Cylons attempt to artificially fertilize her eggs with

Humanoid Cylon genetic material. In cases where the woman collaborates, the

normal method of intercourse is tried. In other facilities, the Cylons

attempt to fertilize female Humanoid Cylons with the genetic material of

human males. To date, only one successful fertilization and birth of a Cylonhuman

hybrid has been accomplished, as part of an experiment where Lieutenant

Karl Agathon was set up to fall in love with an Eight whose true nature he

was unaware of. Such tactics are demoralizing to Colonials who believe

strongly that Cylons are purely machines; they may feel that such tactics are

a form of rape or perversity that is intolerable, as expressed by Kara Thrace

to Samuel Anders. Conversely, human Colonial officers on the Battlestar

Pegasus committed gang-rape of the Humanoid Cylon known as Gina.

Multiple models

There are twelve models of humanoid Cylons, each with a personality archetype

considered one of 12 human behaviors or traits. The number of copies of a

particular model are unknown, but believed to be very large, further

complicating Colonial identification of one model and their actions versus

another copy.

Sleeper agents within the Fleet

Sleeper agents are not aware of their true nature. A low-level personality

overrides the human personality as required to perform espionage or sabotage.

 

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Boomer "Valerii" is a sleeper agent that rebels against her suspected nature

but eventually succumbs to it when her sleeper personality directs her to

shoot Commander William Adama at point-blank range in an assassination

attempt. Currently, "Galactica-Valerii" is the only known sleeper agent.

Takeover by Brute Force

The symmetric threat posed by the Cylons resides chiefly in the large, wellsupplied,

technologically sophisticated and well-coordinated space-based

naval forces. These are comprised of space-superiority fighters, troop

carriers, large capital warships, associated support vessels, and a

Resurrection Ship, which is responsible for the recovery of killed Humanoid

Cylon and Raider personalities. An individual baseship appears to be less

than a match for a Mercury class battlestar in combat, but there are

presently far more of the former than the latter. It appears that while

baseships and battlestars are designed to be carrier/battleship hybrids,

baseships lean more towards a carrier as shown by their proportionately

larger fighter capacity, while battlestars are better at direct engagement

between capital ships. Normally if a baseship faces a battlestar with its

full fighter compliment, it poses a serious threat even to Mercury-class

battlestars. However, if a base ship's Raider wings are lured away (as in the

Battle of the Resurrection Ship) and it is then engaged directly by a

battlestar's primary gun batteries, the basestar would stand at a great

disadvantage.

The superiority of numbers of the Cylons, be it ships or troop units, leaves

the Colonial remnant with very limited defensive options and virtually no

offensive options should they encounter Cylon forces. Tactics seen include:

* Infantry Combat: The fast, heavily armored, and well-armed Cylon Centurion

has proven its lethality in multiple close engagements with armed Galactica

personnel. Small numbers of Centurions can pose a significant threat to the

entire crew.

* Precision Strike: The Cylons have demonstrated the capability to insert a

strike team onto an battlestar despite its defenses. During a boarding by

specially-armored Centurions, the Cylons would have gained access to Aft

Damage Control, probably captured Galactica and destroyed the rest of the

Fleet were it not for the knowledge of the commanding officer and his

experience and information from serving in the Cylon War.

* Electronic Countermeasures (ECM): The uncanny ability of Cylons to

compromise the security of networked computer systems has been welldocumented.

Raiders routiniously send signals to either open a backdoor in

Colonial fighters equipped with the CNP or attempt to crack a fighter's

 

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avionics or access a battlestar's computer network to infect it with a

debilitating virus.

* Mass invasion: The Cylon forces are so overwhelming to remaining Colonial

forces that the mere appearance of a single baseship is cause for immediate

retreat. While the Fleet (with Pegasus to aid) is able to stop a massive twobasestar

Cylon fleet that followed Galactica for a time, two battlestars were

far outmatched by the bulk of dozens of basestars that appear near New

Caprica to occupy the colonists who settle there.

 
 
 
















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